All work

Character

my Hobbes

2017 Characters

As a personal R&D project, I did my version of Hobbes, to experiment with grooming in Houdini, and also modeling a character from scratch in Zbrush.
Brought the model and groom over to Blender to do a new rig and test a faster render setup.

Year
2017
Discipline
Characters
Software
ZBrush · Houdini
Assets
2